pub struct StaticStringDependency {
pub codec: StringCodec,
pub len: u32,
pub ptr: *const u8,
}Expand description
StaticStringDependency serializes the value of the pointer and the contents of the string It is designed to be wire-compatible with the unreal instrumentation
Fields§
§codec: StringCodec§len: u32§ptr: *const u8Trait Implementations§
Source§impl Debug for StaticStringDependency
impl Debug for StaticStringDependency
Source§impl InProcSerialize for StaticStringDependency
impl InProcSerialize for StaticStringDependency
const IN_PROC_SIZE: InProcSize = InProcSize::Dynamic
fn get_value_size(&self) -> Option<u32>
fn write_value(&self, buffer: &mut Vec<u8>)
Source§unsafe fn read_value(_window: &[u8]) -> Self
unsafe fn read_value(_window: &[u8]) -> Self
Safety Read more
Source§impl Reflect for StaticStringDependency
impl Reflect for StaticStringDependency
fn reflect() -> UserDefinedType
Auto Trait Implementations§
impl Freeze for StaticStringDependency
impl RefUnwindSafe for StaticStringDependency
impl !Send for StaticStringDependency
impl !Sync for StaticStringDependency
impl Unpin for StaticStringDependency
impl UnwindSafe for StaticStringDependency
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more