LayerState

Struct LayerState 

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pub struct LayerState {
Show 43 fields pub layer_id: Option<u32>, pub what: Option<u64>, pub x: Option<f32>, pub y: Option<f32>, pub z: Option<i32>, pub w: Option<u32>, pub h: Option<u32>, pub layer_stack: Option<u32>, pub flags: Option<u32>, pub mask: Option<u32>, pub matrix: Option<Matrix22>, pub corner_radius: Option<f32>, pub background_blur_radius: Option<u32>, pub parent_id: Option<u32>, pub relative_parent_id: Option<u32>, pub alpha: Option<f32>, pub color: Option<Color3>, pub transparent_region: Option<RegionProto>, pub transform: Option<u32>, pub transform_to_display_inverse: Option<bool>, pub crop: Option<RectProto>, pub buffer_data: Option<BufferData>, pub api: Option<i32>, pub has_sideband_stream: Option<bool>, pub color_transform: Option<ColorTransformProto>, pub blur_regions: Vec<BlurRegion>, pub window_info_handle: Option<WindowInfo>, pub bg_color_alpha: Option<f32>, pub bg_color_dataspace: Option<i32>, pub color_space_agnostic: Option<bool>, pub shadow_radius: Option<f32>, pub frame_rate_selection_priority: Option<i32>, pub frame_rate: Option<f32>, pub frame_rate_compatibility: Option<i32>, pub change_frame_rate_strategy: Option<i32>, pub fixed_transform_hint: Option<u32>, pub frame_number: Option<u64>, pub auto_refresh: Option<bool>, pub is_trusted_overlay: Option<bool>, pub buffer_crop: Option<RectProto>, pub destination_frame: Option<RectProto>, pub drop_input_mode: Option<i32>, pub trusted_overlay: Option<i32>,
}
Expand description

Keep insync with layer_state_t

Fields§

§layer_id: Option<u32>§what: Option<u64>§x: Option<f32>§y: Option<f32>§z: Option<i32>§w: Option<u32>§h: Option<u32>§layer_stack: Option<u32>§flags: Option<u32>§mask: Option<u32>§matrix: Option<Matrix22>§corner_radius: Option<f32>§background_blur_radius: Option<u32>§parent_id: Option<u32>§relative_parent_id: Option<u32>§alpha: Option<f32>§color: Option<Color3>§transparent_region: Option<RegionProto>§transform: Option<u32>§transform_to_display_inverse: Option<bool>§crop: Option<RectProto>§buffer_data: Option<BufferData>§api: Option<i32>§has_sideband_stream: Option<bool>§color_transform: Option<ColorTransformProto>§blur_regions: Vec<BlurRegion>§window_info_handle: Option<WindowInfo>§bg_color_alpha: Option<f32>§bg_color_dataspace: Option<i32>§color_space_agnostic: Option<bool>§shadow_radius: Option<f32>§frame_rate_selection_priority: Option<i32>§frame_rate: Option<f32>§frame_rate_compatibility: Option<i32>§change_frame_rate_strategy: Option<i32>§fixed_transform_hint: Option<u32>§frame_number: Option<u64>§auto_refresh: Option<bool>§is_trusted_overlay: Option<bool>

unused

§buffer_crop: Option<RectProto>§destination_frame: Option<RectProto>§drop_input_mode: Option<i32>§trusted_overlay: Option<i32>

Implementations§

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impl LayerState

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pub fn layer_id(&self) -> u32

Returns the value of layer_id, or the default value if layer_id is unset.

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pub fn what(&self) -> u64

Returns the value of what, or the default value if what is unset.

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pub fn x(&self) -> f32

Returns the value of x, or the default value if x is unset.

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pub fn y(&self) -> f32

Returns the value of y, or the default value if y is unset.

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pub fn z(&self) -> i32

Returns the value of z, or the default value if z is unset.

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pub fn w(&self) -> u32

Returns the value of w, or the default value if w is unset.

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pub fn h(&self) -> u32

Returns the value of h, or the default value if h is unset.

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pub fn layer_stack(&self) -> u32

Returns the value of layer_stack, or the default value if layer_stack is unset.

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pub fn flags(&self) -> u32

Returns the value of flags, or the default value if flags is unset.

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pub fn mask(&self) -> u32

Returns the value of mask, or the default value if mask is unset.

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pub fn corner_radius(&self) -> f32

Returns the value of corner_radius, or the default value if corner_radius is unset.

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pub fn background_blur_radius(&self) -> u32

Returns the value of background_blur_radius, or the default value if background_blur_radius is unset.

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pub fn parent_id(&self) -> u32

Returns the value of parent_id, or the default value if parent_id is unset.

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pub fn relative_parent_id(&self) -> u32

Returns the value of relative_parent_id, or the default value if relative_parent_id is unset.

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pub fn alpha(&self) -> f32

Returns the value of alpha, or the default value if alpha is unset.

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pub fn transform(&self) -> u32

Returns the value of transform, or the default value if transform is unset.

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pub fn transform_to_display_inverse(&self) -> bool

Returns the value of transform_to_display_inverse, or the default value if transform_to_display_inverse is unset.

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pub fn api(&self) -> i32

Returns the value of api, or the default value if api is unset.

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pub fn has_sideband_stream(&self) -> bool

Returns the value of has_sideband_stream, or the default value if has_sideband_stream is unset.

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pub fn bg_color_alpha(&self) -> f32

Returns the value of bg_color_alpha, or the default value if bg_color_alpha is unset.

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pub fn bg_color_dataspace(&self) -> i32

Returns the value of bg_color_dataspace, or the default value if bg_color_dataspace is unset.

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pub fn color_space_agnostic(&self) -> bool

Returns the value of color_space_agnostic, or the default value if color_space_agnostic is unset.

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pub fn shadow_radius(&self) -> f32

Returns the value of shadow_radius, or the default value if shadow_radius is unset.

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pub fn frame_rate_selection_priority(&self) -> i32

Returns the value of frame_rate_selection_priority, or the default value if frame_rate_selection_priority is unset.

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pub fn frame_rate(&self) -> f32

Returns the value of frame_rate, or the default value if frame_rate is unset.

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pub fn frame_rate_compatibility(&self) -> i32

Returns the value of frame_rate_compatibility, or the default value if frame_rate_compatibility is unset.

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pub fn change_frame_rate_strategy(&self) -> i32

Returns the value of change_frame_rate_strategy, or the default value if change_frame_rate_strategy is unset.

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pub fn fixed_transform_hint(&self) -> u32

Returns the value of fixed_transform_hint, or the default value if fixed_transform_hint is unset.

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pub fn frame_number(&self) -> u64

Returns the value of frame_number, or the default value if frame_number is unset.

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pub fn auto_refresh(&self) -> bool

Returns the value of auto_refresh, or the default value if auto_refresh is unset.

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pub fn is_trusted_overlay(&self) -> bool

Returns the value of is_trusted_overlay, or the default value if is_trusted_overlay is unset.

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pub fn drop_input_mode(&self) -> DropInputMode

Returns the enum value of drop_input_mode, or the default if the field is unset or set to an invalid enum value.

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pub fn set_drop_input_mode(&mut self, value: DropInputMode)

Sets drop_input_mode to the provided enum value.

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pub fn trusted_overlay(&self) -> TrustedOverlay

Returns the enum value of trusted_overlay, or the default if the field is unset or set to an invalid enum value.

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pub fn set_trusted_overlay(&mut self, value: TrustedOverlay)

Sets trusted_overlay to the provided enum value.

Trait Implementations§

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impl Clone for LayerState

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fn clone(&self) -> LayerState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LayerState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for LayerState

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fn default() -> LayerState

Returns the “default value” for a type. Read more
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impl Message for LayerState

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited( &self, buf: &mut impl BufMut, ) -> Result<(), EncodeError>
where Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>
where Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>
where Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for LayerState

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fn eq(&self, other: &LayerState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LayerState

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fn into_request(self) -> Request<T>

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impl<L> LayerExt<L> for L

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fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>
where L: Layer<S>,

Applies the layer to a service and wraps it in [Layered].
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